![]() ![]() * Flexible map system - animated mapobjects, triggering, light flares, etc. * Realistic physics and motion - no bunny hopping or quick back peddling. * Scale the walls and ceilings as an alien waiting for an unsuspecting human. * Customize your setup as a human and buy new weapons, armour and items. * Play as several alien classes with unique abilities. * 16 buildable structures with in-game functions. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures.įeatures * Flexible particle system - 99% of the in-game visual effects are configured using particle scripts. The overall objective behind Tremulous is to eliminate the opposing team. ![]() The more kills gained the more powerful the classes available. Upon killing a human foe, the alien is able to evolve into a new class. The alien team advances quite differently. These credits may be used to purchase new weapons and upgrades from the "Armoury". As a human, players are rewarded with credits for each alien kill. Player advancement is different depending on which team you are on. Other structures provide automated base defense (to some degree), healing functions and much more. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. These structures provide many functions, the most important being spawning. Players on both teams are able to build working structures in-game like an RTS. Players can choose from 2 unique races, aliens and humans. Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Template:Infobox/media Template:Infobox/inputĬredits | Soundtrack | Codes | Walkthrough ![]()
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